The Curse of Strahd group (minus Bill) take a break to play a Masks one-shot.
Kevin lost his voice so the rest of the Nornia crew fills in with a rousing game of Everyone is John.
The party confronts the source of the queen’s mysterious illness.
The group battles their way through a mysterious metal craft.
Georgi runs a combat heavy D&D 5e campaign.
Magical creatures and spellcasters are branded outcasts and abominations by the church. The Little Queen is their one ally, creating a safe haven within her kingdom. Now a wasting sickness has left her entirely unable to sleep. It is left to her brother and loyal followers to journey to a distant land in search of answers.
Georgi runs a combat heavy D&D 5e mini-campaign. This is the character creation session for you weirdos into that sort of thing.
Another Dread one-shot. The group joins the Vision Quest Wellness Program, a therapy cruise that works with addiction and mental illness.
Ross put together a D&D 5e one shot about a group of heroes battling their way back from the afterlife.
Four college students venture out for an “adventure tour” in rural Maine, hiking Gulf Hagas, the Grand Canyon of the East. Can they hold themselves together after their guide is torn apart?
The Strand Gamers try out the Dread RPG system.
Bill, Ross, Evan, and Nick sit down to play the latest Fantasy Flight Star Wars release, with a little assistance from tequila and whiskey.